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Cressel
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PostSubject: Cressel's Thread   Fri Jan 31, 2014 12:13 pm


DD Rank
Beginner - 1st June 2008
Intermediate - 7th September 2009
Veteran - 8th March 2014



ANIMATIONS

[2014]

  • [03/5] Valtus' Swordsplay
    GIF
    Credits:Valtus and Jojishi
  • [01/31] TaL Chase
    GIF | .Piv
    Credits:Jojishi, TaL

[2013]

  • [04/14] WTFTC6
    GIF | .Piv
    Credits:jojishi, Tan, Khoa, De8, Rosy.

[2012]

  • [04/14] SDM Yami
    GIF
    Credits:Reaper, Grace, Jojishi, Sharpshooter
  • [08/08] WTFTC5
    GIF | 1/2
    Credits:War-Walrus, Cavolia(Lot of inspiration comes from him), Jojishi, Explosm.net
  • [08/09] Eyebeam
    GIF | .Piv
    Credits: Extra, Jojishi, and whoever did the wing, cause I have no idea.
  • [06/30] Unoriginal thing I always do
    Recording | GIF | .Piv
    Credits: No one.
  • [05/01 ]Trip-Triplebackflip
    GIF | 1/2GIF | .Piv
    Credits: No one, Fayte for the Animation Roulette.
  • [04/13] You're Rusty
    GIF
    Credits: Dannes, Potential. Inspired on when we forced Dannes to animate a few days ago.
  • [04/13] Kell Short
    GIF
    Credits: Kell.
  • [03/12] Combo Generator
    GIF | .Piv
    Credits: Me Myself and I.
  • [1/17] Blademaster inspired short
    GIF | .Piv
    Credits: I made the base, but inspiration of it comes from blade.

[2011]

  • [10/31] Shaun Combo Generator One of my personal favorites.
    GIF
    Credits:Shaun, Jojishi.
  • [10/11] DBZ Joint with Fayte and Shaun
    Part1 | Part2
    Credits: Droidz.org, BN, War-Walrus, Pivotpro333, Oblivionfall, Razormare
  • [8/07] Default Traily
    GIF | .Piv
    Credits: No one.
  • [06/15] DBZC2
    GIF
    Credits:Pivotpro333, De8struction, Goukakyou, Oblivionfall.
  • [05/28] C&H
    GIF
    Credits: No one.
  • [04/05]effects Thing
    GIF
    Credits:War-Walrus
  • [02/27] Combothing
    GIF | .Piv
    Credits: No one
  • [01/13] Sasukes Fight
    GIF
    Credits: Troy.
  • [01/11] WTFTC3 Joint with Blademaster
    GIF
    Credits: De8struction, Blademaster, War-Walrus, Atokniiro, WTFTeamALJM, NHM.
  • [01/05] WTFTC3 Joint with Jojishi
    GIF
    Credits: Peter Bone
  • Obstacle Course
    GIF | .Piv
    Credits:Cavolia for inspiration. and of course the OC Maker.
  • More Magic!
    GIF
    Credits: No one

[2010]

  • Sozune Joint
    GIF
    Credits:Sozune
  • Obstacle Course Collab
    GIF | .Piv
    Credits:OC Maker.
  • Centre Origin
    GIF | .Piv
    Credits:No one
  • Pink's Cool Punch
    GIF | .Piv
    Credits: No one
  • Slow-Mo
    GIF | .Piv
    Credits: No one
  • Punch twice kick twice
    GIF | .Piv
    Credits: No one
  • What an unfortunate trip
    GIF | .Piv
    Credits: No one
  • Julian Combo
    GIF
    Credits: Julian
  • DDCX
    GIF | .Piv
    Credits: No one


Last edited by Cressel on Sat Mar 08, 2014 10:38 am; edited 6 times in total
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The Black Mamba
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PostSubject: Re: Cressel's Thread   Fri Jan 31, 2014 12:19 pm

Hey Cressel, these are obviously intermediate quality soo..

~Moved

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Last edited by The Black Mamba on Fri Jan 31, 2014 3:45 pm; edited 1 time in total
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Xavier
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PostSubject: Re: Cressel's Thread   Fri Jan 31, 2014 12:20 pm

I second the notion, now make something new and long so we can get you in that showcase section.

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Cressel
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PostSubject: Re: Cressel's Thread   Fri Jan 31, 2014 1:01 pm

Yeah, I'm sorry I have no newer animations so this thread is full of old stuff.
I'm currently working on something, you've probably seen it, it's the sword play animation I've been doing since forever.
I'll update as soon as I can.
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Behemoth
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PostSubject: Re: Cressel's Thread   Tue Feb 04, 2014 1:02 am

I really like the way you pace your movements and scenes, I think their perfect. Like, you manage to keep good poses, movement, spacing while keeping it at an appropriate pace for the scene like in your WTFTC6, their were times where there was a quick speedy battle but then it goes to cinematic more angular focused part of the animation. I think you have a nice style that fits very well to fights, and you use angles, or effects as more of a add-on rather than a main focus of your animation. I really want to see your DDCX animation though, but I can't find it on here. I see you reaching Advanced soon.
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Cressel
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PostSubject: Re: Cressel's Thread   Tue Feb 04, 2014 1:21 am

Behemoth wrote:
I really like the way you pace your movements and scenes, I think their perfect. Like, you manage to keep good poses, movement, spacing while keeping it at an appropriate pace for the scene like in your WTFTC6, their were times where there was a quick speedy battle but then it goes to cinematic more angular focused part of the animation. I think you have a nice style that fits very well to fights, and you use angles, or effects as more of a add-on rather than a main focus of your animation.
Thanks! It means a lot! I try to keep my movements as clean as possible, even though I'm not great at effects or angles I try to incorporate them as I'm capable to not make the animation boring, I'm glad to know it works well.
My animations are heavily based on what the poses are, as my spacing is heavy and not so smooth, so the poses take the role of your imagination around the whole movement, so a bad pose even by a frame kills my work, so I do my best to keep the poses as realistic or good looking as possible. Thanks a lot for the kind words.

Behemoth wrote:
I really want to see your DDCX animation though, but I can't find it on here. I see you reaching Advanced soon.
It's a the very bottom of the list!

As for an update I uploaded a youtube video since I hadn't in a year.
Link
If you don't want to see me animate it here's the GIF

I basically animated all of it except the fourth scene(the first fight scene and the first frames of the run)
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Kermit the Frog
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PostSubject: Re: Cressel's Thread   Wed Feb 05, 2014 1:58 am

That was really good man, the effects, and especially the movements were eye-candy. I really can't see any flaws, and there's pretty much nothing from get you to higher rank. I just think to really make sure you can animate at the standard, you should try and add a little extra to your animations the you've got the basics down and more. Maybe a simple background or some really dynamic effects or movements. Besides from that, the power in your animations really have a lot of power and the poses are great too. Everything is awesome, you could just put a little more into your animations to get you a step further. Keep it up Smile
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Cressel
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PostSubject: Re: Cressel's Thread   Wed Mar 05, 2014 9:40 pm

I really appreciate your comment Kermit, I didn't want to keep bumping my topic thats why I didn't reply Sad

Update!
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ParalyzedFlow
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PostSubject: Re: Cressel's Thread   Thu Mar 06, 2014 10:01 pm

Awesome. Loved it.
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PostSubject: Re: Cressel's Thread   Sat Mar 08, 2014 4:53 am

bro. your combos are just spectacular. there's so much to say but I can't manifest it into words but I have a feeling you'll be this sites first. advanced .

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Sayainpro420
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PostSubject: Re: Cressel's Thread   Sat Mar 08, 2014 10:36 am

your already a legend
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